| Surfing video games: are we going retro? |
| Monday, 04 October 2010 16:43 |
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The video game developers say it's hard to model water and liquids, but there have been some major changes and progress should be done in entertainment surfing. Look at the "Uncharted", "Far Cry" or "Heavy Rain" incredible water effects.
In the last few months, two major surf industry brands have unveiled new surfing games for the iPhone and iPad: "Live The Search: The Ultimate Surfing Game" and "Billabong Surf Trip". These are two great efforts, but we're still behind the last great surfing video game: "Kelly Slater's Pro Surfer". We cannot compare a mobile phone game with a console game. The wave modeling is very archaic, the look of the surfers is far from perfect, graphics are poor and controls are too limited by the phone's keyboard. Dennis Amith's article about "The History of Surfing Video Games" is a great example of how evolutionary steps were achieved towards better surfing games. But, to be truly honest, mobile phone versions of real surfing games aren't innovative. We've got to get the best of the new developing techniques, such as 3D modeling, rendering high detail and sound design. A new console surfing video game would certainly be a sales hit not only among surfers and wave sports enthusiasts, but also between those who enjoy action and all the beach lifestyle. "Kelly Slater's Pro Surfer" was published in 2003. Much water has flowed under the bridge since then in computer programming. Let's hope some of that water is channeled to the best surfing game ever imagined, in the near future. Console surfing video games: Kelly Slater's Pro Surfer (2003) Meanwhile enjoy the online surfing games SurferToday.com has to offer. |










